ScratchFlappy Bird
“My first game: dodging the pipes.”

Eli
age 10

Weekly classes and holiday workshops in coding for kids aged 6 to 16. Small groups, expert teachers, real projects.
A few numbers
Nine years of school, thousands of kids trained. The numbers speak for themselves.
1,200+
kids trained
15,000+
projects built
85%
re-enrollment rate
5 / 5
on 50+ reviews
Why Codaquest
Logic & creativity
Kids who learn to code build up a wide set of transferable skills and a curiosity that stays with them through school and their future career.

Community
Kids with the same interests, pushing each other to go further. They're also tomorrow's innovators. Valuable connections for later in life.

Video games
By seeing what makes their favourite games work, kids realise they can bring their own ideas to life. From consumer, they become creator of technology.

Future & AI
85% of the jobs of 2030 don't exist yet. We focus on what will actually matter for your child's future: AI, robotics, and the web.

Student gallery
Games, apps, websites: real projects signed by your kids. Not demos, not mockups.
Scratch“My first game: dodging the pipes.”

Eli
age 10
Python“Three levels and bonuses falling from the sky.”

Noé
age 13
Scratch“My Pac-Man with smarter ghosts.”

Raphaël
age 9
Scratch“A platformer with monsters for my little brother.”

Lamine
age 16
Scratch“A quiz me and my friends love to play.”

Louise
age 7
Godot“My own Mario, built in Godot with levels I designed.”

Edgar
age 13
Roblox“A multiplayer zombie game on Roblox.”

Olivia
age 15
Scratch“My first game: dodging the pipes.”

Eli
age 10
Python“Three levels and bonuses falling from the sky.”

Noé
age 13
Scratch“My Pac-Man with smarter ghosts.”

Raphaël
age 9
Scratch“A platformer with monsters for my little brother.”

Lamine
age 16
Scratch“A quiz me and my friends love to play.”

Louise
age 7
Godot“My own Mario, built in Godot with levels I designed.”

Edgar
age 13
Roblox“A multiplayer zombie game on Roblox.”

Olivia
age 15
Holiday workshops
During school holidays, an intensive workshop to build a real game, a real app, or a real website. In 5 days. In person in Brussels. 9am–4pm, before- and after-care included.
No bootcamps scheduled right now. Join the waitlist — we'll let you know as soon as a new one opens.
Two flagship paths
Two directions, one method. One path for game makers, another for young product builders.
Path · Game makers
From game design to code, your child learns to design playable games, ship them, and share them. From Scratch to Godot, with Roblox and Python in between.
Path · Mini-entrepreneur
Websites, apps, AI tools — your child turns ideas into products people can actually use. They think about use, design, and launch — not just code.
Two payment options. You pick what works for your family.
6 – 7 yrs
A sensory, playful journey where your child discovers logic and creativity through hands-on activities, games and age-appropriate interactive experiences.
Available times
No schedules listed right now.
Our platform
Projects, challenges, badges, progress tracking, discussions. Your child keeps building between classes, without being asked.

The method
8 kids max. Your child never gets lost in the crowd.
Developers, designers, engineers. Not babysitters. People who code every day.
We don't code in a vacuum. Every class produces something your child can actually show.
Prompting, generation, copilots. We teach them to work with AI, not against it.
LMS access between classes for projects, challenges and community.
Monthly subscription. If your child changes their mind, you stop.
Our stance · AI
We don't train kids to avoid AI. We train them to understand it, steer it, and create with it. So they're at the controls — not overwhelmed.
Before prompting an AI, you learn the foundations: logic, structures, reasoning. That's what separates a creator from a passive user.
Kids use the same tools the pros use — as tools, not as crutches. They stay at the wheel of their own projects.
AI can be wrong, biased, hallucinate. Our students learn to verify, to question, and to choose.
Parents
Eight families who chose Codaquest. In their own words.
« I wanted my kids to learn what was behind their favorite games. Now they come home from coding every Saturday, smiling ear-to-ear, showing me the new game they invented. »

Antoine Jacobs
Parent
« I work in tech and I know how important computing is for the future. Two years at Codaquest opened a world of possibilities for my son, for life. »

Diego Carranza
Parent · works in tech
« It really moved me to see my shy daughter talk with her hands flying around with excitement about all the games she wanted to make and the bug she'd just fixed. »

Anne Meyers
Parent
« I was tired of always playing cop with my kid over video games. With coding, he finally found balance. Such a relief. »

Sylvie Tran
Parent
« I really wanted my son to meet other kids his age. Coding helped him open up. He and his friends even compete to make the best game. »

Sophie Ackerman
Parent
« It's funny to hear a kid project themselves, eyes sparkling, talking about the game studio they want to work at, or telling you how Brawl Stars was made. »

Zoe de Broqueville
Parent
« My daughter came to Codaquest saying she was "not good at computers." Six months later she presented her own game in front of her class. Her relationship with tech completely changed. »
Marc Lefèvre
Parent
« What convinced me: the teachers actually code for real. My son learns the same tools I use at the office, and he's proud of it. It built real complicity between us. »
Camille Rousseau
Parent · works in tech
50+
verified reviews. 5 / 5 on average.
From age 6. We adapt the tools (Scratch Jr, Scratch, Roblox, Python, JS) to age and level. Each group is age-matched.
Not at all — the opposite. 90% of kids who start here have never touched a line of code. We start from scratch and go far.
Both. Weekly classes are in Brussels (Ixelles) or online. Camps are in-person during school holidays.
Max 6 per teacher so we can guarantee individual support. We don't take bigger groups — it's a house rule.
Yes. First class on us, no commitment, no credit card. Your child tries, then decides.
Our in-house LMS: projects, challenges, progress tracking, badges. Your child uses it during and between classes to keep building.
A first class on us
No commitment · No credit card