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Codaquest

The code and AI school for kids aged 7 to 16. Brussels, online, workshops.

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Our method

Learn to code by creating.

No theory lectures. Real projects. Every session, your child builds something real. A game, a website, an app, an AI bot.

Free trial See classes
  1. 01 / 03

    From their passion

  2. 02 / 03

    To creating

  3. 03 / 03

    To real pride

The reality

The problem most parents run into.

Screens are part of our kids' daily lives. Games and apps capture their attention. Sometimes a little too much. What if, instead of fighting it, we turned that passion into a powerful lever for learning, creativity and confidence?

Philosophy

You learn what you build. Not what you listen to.

Kids remember 10% of what they read and 75% of what they do. We built Codaquest on that simple idea: we start from what already excites the child, put them in the position to create, and give them the tools to take their ideas all the way.

The method

Five letters. Five steps. One loop.

A method in one word: QUEST.

Every Codaquest class follows the same loop. From a question, to a real project, to passing it on. We call it the QUEST method. The word lives inside our name, and it's what actually happens in the room.

01Q

Question

We start from their passion. How is Minecraft built? Why does TikTok hook you? Every quest starts with a why.

02U

Uncover

We lift the hood. Kids discover what's behind the screen: the code, the logic, the real tools creators use.

03E

Experiment

Try. Fail. Try again. That's how you remember 75% of what you do, instead of 10% of what you hear.

04S

Ship

Every class ships a real project. Not an exercise. A playable game, a live site, a robot to show.

05T

Teach

The more advanced help the others. You learn twice by explaining. End of one quest, start of the next.

Q

01 / 05

Question

We start from their passion. How is Minecraft built? Why does TikTok hook you? Every quest starts with a why.

U

02 / 05

Uncover

We lift the hood. Kids discover what's behind the screen: the code, the logic, the real tools creators use.

E

03 / 05

Experiment

Try. Fail. Try again. That's how you remember 75% of what you do, instead of 10% of what you hear.

S

04 / 05

Ship

Every class ships a real project. Not an exercise. A playable game, a live site, a robot to show.

T

05 / 05

Teach

The more advanced help the others. You learn twice by explaining. End of one quest, start of the next.

The full loop

From a question to a project. From the project to passing it on.

Our stance · AI

AI changes everything. We train the kids who'll steer it.

We don't train kids to avoid AI. We train them to understand it, steer it, and create with it. So they're at the controls. Not overwhelmed.

  1. 01 / 03

    Understand before using.

    Before prompting an AI, you learn the foundations: logic, structures, reasoning. That's what separates a creator from a passive user.

  2. 02 / 03

    AI as a co-pilot.

    Kids use the same tools the pros use. As tools, not as crutches. They stay at the wheel of their own projects.

  3. 03 / 03

    Curiosity, critical thinking, ethics.

    AI can be wrong, biased, hallucinate. Our students learn to verify, to question, and to choose.

A typical class

Three phases, one progression.

From passion to pride: every session follows the same arc, designed to help the child grow.

Step 01

We start with their passion.

We begin with what excites them: their favourite games, their characters, the challenges they want to take on.

Step 02

Then we move to creation.

Every session is project-based. The kids imagine, test and improve their own creations.

Step 03

We finish with a presentation.

From hesitant first steps to the pride of showing their projects, every child finds their voice.

A Codaquest class in action

What makes it work

Why it sticks, week after week.

  • 01

    Small groups: 8 children max, a dedicated instructor. No one gets lost, no one falls behind.

  • 02

    Same adult, same cohort: trust builds up, projects grow without restarting from zero each time.

  • 03

    Projects saved on the platform: your child can keep going at home, at their pace, without losing anything.

  • 04

    Online or in person in Brussels: pick the format that fits your week.

Try a free class

Results

A child who creates. Not just consumes.

In six months, your child goes from curious to creator. They have their own projects, their portfolio, their ideas. They talk about tech with confidence, including with you.

Get started See classes

“It really moved me to see my shy daughter talking to me with her hands flying in excitement, telling me about every game she wanted to create and the bug she'd managed to fix.”

Anne Meyers · Parent

Two flagship paths

Pick the path that speaks to your child.

Two directions, one method. One path for game makers, another for young product builders.

Path · Game makers

Build their own games.

From game design to code, your child learns to design playable games, ship them, and share them. From Scratch to Python, with Roblox Studio in between.

ScratchRobloxPython

Path · Mini-entrepreneur

Imagine a product, build it, launch it.

Websites, apps, AI tools. Your child turns ideas into products people can actually use. They think about use, design, and launch. Not just code.

WebAppsAILaunch

Some numbers

Small, but serious.

Nine years of school, thousands of kids taught, a method that proves itself.

600+

kids taught

10,000+

projects built

85%

re-enrolment rate

5 / 5

from 50+ reviews

Frequently asked

The method, in practice.

Another question? We reply within 24h.
Write to us

Where do your classes and workshops take place?

Classes and free trial sessions happen online or in person in Brussels: Avenue Louise 231 until 1 July 2026, then Silversquare Delta (Avenue Arnaud Fraiteur 15-23, 1050 Ixelles), where our camps already take place. In-person classes are marked with an asterisk (*) in the schedule.

Isn't it a bit young to start coding?

No, starting young is actually an advantage. A NASA study shows 98% of 5-year-olds have genius-level creativity, while only 2% of adults do. The earlier a child starts, the healthier their relationship with technology and the stronger their technical and general skills.

My child picks things up quickly. Won't they get bored?

No. The workshops adapt to each child's pace. Those who move faster get extra challenges, bonus missions, or can customize their projects further. The goal is for every child to stay engaged and proud of their progress.

Does my child need prior experience?

No, no experience required. Most of the kids have never coded before. The programs are designed so every child progresses at their own pace. If a child has coded for more than 6 months, a free trial lets us assess their level.

My child loses motivation easily. Should I be worried?

Historically, 85% of kids re-enroll. A free trial is recommended to explore risk-free before continuing.

Is a PC required?

In person, all equipment is provided. Online, a basic PC is enough. A webcam is a plus but not required.

My child has specific needs (autism, ADHD,...). Can they join the classes?

Yes. Children with such profiles generally have no issue. Get in touch if you're anticipating any difficulties.

I can't find a schedule that works for me. What should I do?

You can contact us and we'll find a solution together.

Are there classes during school holidays?

No. We follow the French-speaking community school calendar. Sessions falling during holidays are rescheduled.

If I book a free trial, won't I miss the enrollment window?

No. You can tell us your preferred schedule during the free trial and a spot will be reserved for you.

How can we contact you?

Through the contact page. We reply within 24 hours.

Write to us

First class on us

Try a class for free.

First class free. No commitment, no credit card. Your child tries, you decide.

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