
For schools
Coding
in your school.
Turnkey workshops, tailored programs and a dedicated platform to introduce your students to programming. From age 6 to 16.
What we already do
Small in size, big in the classroom.
Nine years in schools, instructors who code every day, and a platform students open without being asked.
500+
students introduced
30+
schools in Belgium
10
languages taught
98%
teacher satisfaction
The challenge
Running a coding activity at school is complex.
Finding a qualified instructor, adapting content by age, managing the tech setup, tracking each student's progress. It's a project on its own. Codaquest handles everything.
No time to build a coding curriculum from scratch.
No specialised coding instructor on the teaching staff.
No kid-friendly platform with teacher tracking.
Why Codaquest
An approach built for schools.
Not a vendor. A lasting educational partner.
Aligned with the curriculum.
Content built around core cross-cutting skills: computational thinking, problem-solving, digital literacy.
Teachers who code for a living.
Our instructors code every day outside Codaquest and master active pedagogy for ages 6 to 16.
LMS platform included.
Every student gets access to our platform: challenges, skill tracking, and creative tools (Scratch, Python, Roblox, Godot).
Teacher reporting.
A dedicated dashboard: attendance, progress, skills acquired. Share with leadership in one click.
Flexible formats.
One-off workshop (2h) or year-long program integrated into your timetable. We adapt to your schedule.
On-site and online.
Our instructors come to your school (Brussels) or teach via our dedicated classroom video platform.
The platform
A platform built for young coders.
Every student gets a personal workspace with a code editor, progressive challenges and a rewards system.
Multi-language editor.
Scratch, Python, JavaScript, Roblox Studio, Godot. All in the browser, no installation needed.
Guided challenges and projects.
Progressive learning paths adapted by age and level. Each challenge validates a concrete skill.
Built-in gamification.
XP, badges, leaderboard, avatar shop. Students progress like they're playing a game.
Why coding
Coding: an essential 21st-century skill.
Computational thinking is part of the core curriculum. Beyond code, students develop logic, creativity and resilience when facing problems.
Logical thinking.
Breaking down a problem, structuring a solution, testing and iterating.
Applied creativity.
Creating games, animations, websites. Not just consuming digital content.
Future-proof skills.
71% of tomorrow's jobs don't exist yet. Coding prepares students to adapt.
Packages
Three packages. One standard.
A discovery workshop, autonomous platform access, or a fully-led year-long program. Choose what fits your educational project.
One-off workshop
An immersive session to introduce a whole class to coding.
- One 2-hour session on-site or online
- Up to 25 students
- Choose your theme: Scratch, Python, web, AI
- Teaching kit provided to the teacher
- 7-day platform access
Platform only
Your teachers run the sessions. Our platform brings the content, the tracking and the gamification.
- Unlimited platform access per student for the school year
- Full library: Scratch, Python, web, Roblox, AI
- Teacher dashboard and progression reports
- Onboarding and initial teacher training
- Email pedagogical support throughout the year
Year-long program
A structured program across the school year to build lasting skills.
- 10 sessions of 1h30 per term
- Groups of 6 to 12 students
- Personalised learning progression
- Full LMS access per student
- Teacher dashboard
- Skills report at the end of the program
How it works
Get started in 3 steps.
01
Get in touch.
Fill in the form or call us. We reply within 24h to set up a 20-minute conversation.
02
Tailored proposal.
We build an offer that matches your level, schedule and budget. Quote with no commitment.
03
Launch.
Once the agreement is signed, we prepare the LMS access, teaching materials and first sessions.
Testimonials
What teachers say.
« The students were hooked from the first session. The instructor perfectly adapted his language for 10-year-olds. We renewed the program the following term. »
Sophie V.
Primary school teacher · Ecole Saint-Luc, Ixelles
« Codaquest filled a real gap in our curriculum. The children develop genuine problem-solving logic. Not just clicking on blocks. »
Thomas D.
Head teacher · Athenee Royal de Schaerbeek
« The platform is intuitive and the progress reports make it easy to communicate with parents. A real partnership. »
Nathalie R.
Pedagogical coordinator · Academie de Woluwe
What is the minimum age to take part?
From age 6 with visual tools like Scratch or Kodi. For ages 11 and up, we introduce Python, JavaScript or game creation.
Do we need any hardware?
One computer or tablet per student with a modern browser. No installation. Everything runs online.
Do you offer teacher training?
Yes. Half-day training sessions so your teachers can run some activities themselves using our resources.
Is the platform GDPR-compliant?
Absolutely. Data hosted in Europe, student accounts without personal email, parental access rights at all times.
Can we get funding or a subsidy?
Some municipalities and the Federation Wallonia-Brussels have funds for digital projects. We'll help you put the application together.
How does follow-up work after the sessions?
The teacher gets a real-time dashboard. A PDF summary report is sent to leadership at the end of the program, with skills validated per student.