Your child's path, step by step
Here is what your child builds in the weekly class, project after project, over two years. Pick their age below to see their real projects.
Games, animations and digital art

The basics, one project at a time
Your child learns the basics by making their own games, first with blocks, then by writing real code.
1Mario's storyScratch
2Gem huntScratch
3Penalty shootoutScratch
4FroggerScratch
5PacmanScratch
6The ghost mazeScratch
They choose their project
Halfway through, your child picks the project they like best from three, and builds it.
Drive your carScratch
Flappy BirdScratch
Make your own mangaScratch
Their first real projects
They build bigger projects, on the web and in 3D. The year ends with their own AI project and a first diploma.
7Space InvadersScratch
8PongScratch
9GalagaScratch
10DartsScratch
11Create your brandDigital art
12Present a projectDigital art
Their end-of-year AI project
For the first time, your child imagines and builds their own artificial intelligence project, from start to finish. They earn their first diploma.

Their track, AI or video games
In the second year, your child picks their path: AI engineer or game maker. Then they build six projects in it.
13My favourite animal's pageWeb · AI
14Rock, paper, scissorsWeb · AI
15Guess the animalWeb · AI
16My illustrated storyWeb · AI
17The music boxWeb · AI
18My mini assistantWeb · AI
Their big end-of-year-2 project
Your child builds one last big project, presents it, and earns their second diploma.

The Codaquest Club
After at least two years in the programme, a student can join the Club. There they no longer follow a set programme. They choose their projects and build them with their instructor, alongside other Club students.
- They choose their own programme
- With other students who have at least two years in the programme
- Always supported by their instructor
- A project of their choice, start to finish
- Maths and logic
- Coordinates, Arithmetic, Angles and geometry
- Life skills
- Creativity, Breaking a problem down, An engineer's mindset (trial and error), Teamwork
They create on a computer. They practise on a phone.
In class and at home, your child codes on the Codaquest platform. On a phone, the app gives them a short challenge every day. And you follow their progress there.
- They code, test and publish their own games
- Their instructor leaves tips on every project
- Everything is saved, so they carry on at home
- A 10-question challenge every day
- Their badges and their friends' projects
- For you: their progress and the instructor's note


